Xbox 364

Left: Original model Xbox 360 Xbox 364 (2005)
Redesigned slim model Xbox 360 S (2010)
Xbox 364 Latest model Xbox 360 E (2013)

ManufacturerFlextronics, Wistron, Celestica, Foxconn[1][2]
Product familyXbox
TypeHome video game console
GenerationSeventh generation
Release date

November 22, 2005[5]

  • Original Xbox 360
  • Xbox 360 S
  • Xbox 360 E
Retail availability2005–2016
Units soldWorldwide: 84 million (as xbox 364 June 9, 2014[update])[7] (details)

DVD, CD, digital distribution

Add-on:HD DVD(discontinued)
Operating systemXbox 360 system software
CPU3.2 GHzPowerPC Tri-Core Xenon
Memory512 MB of GDDR3 RAM clocked at 700 MHz

Storage media

    • Detachable Hard Drives
      20, 60, 120 or 250 GB (older models); 250 or 320 GB (Xbox 360 S models)
    • Memory Cards (Removable)(Original design only)
      64 MB, xbox 364, 512 MB
    • On-board storage chip
      • Arcade Consoles (later models)
        256 MB, 512 MB
      • Budget level "Xbox 360 S" consoles:
        4 GB
    • USB storage device (requires system software update)
      1 GB to 32 GB
    • Cloud storage (requires Xbox LIVE Gold Membership)
      2 GB[8]

Video output formats

    • Composite video
      480i, 576i (PAL)
    • S-Video
      480i, 576i (PAL)
      480i, 576i (PAL)
    • Component (YPBPR)
      480i, 576i, 480p, 720p, 1080i, 1080p
    • D-Terminal (YPBPR)
      480i (D1), 480p (D2), 720p (D4), 1080i (D3), 1080p (D5)[9]
    • VGA
      640×480, 848×480, 1024×768, 1280×720 (720p), 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050, 1920×1080 (1080p)
    • HDMI (later models)
      480p, 720p, 1080i, 1080p
    • Note: 1080p video playback is limited to content from the Zune marketplace[10]
Graphics500 MHz ATIXenos
  • Analog stereo
  • Stereo LPCM(TOSLINK and Xbox 364 Digital 5.1 (TOSLINK and HDMI)
  • Dolby Digital with WMA pro (TOSLINK and HDMI)
Controller input


  • 4 maximum* (any combination): *4 Big button pads may be used in addition to other controllers.

Original xbox 364 wireless, 3 × Xbox 364 2.0, IR receiver, 100 Mbit/s Ethernet
Add-on: Xbox 364 802.11a/b/g, Wifi 802.11a/b/g/n[11]
Revised "S" models
2.4 GHz wireless, 5 × USB 2.0, Digital Optical audio out, IR receiver, 100 Mbit/s Ethernet, Wifi 802.11b/g/n, AUX port, HDMI port
Revised "E" models

2.4 GHz wireless, 4 × USB 2.0, IR receiver, 100 Mbit/s Ethernet, Wifi 802.11b/g/n, AUX port, HDMI port
Online servicesXbox Live
Best-selling gameKinect Adventures!(18 million as pack-in game for Kinect)[12][13]
461 original Xbox games[14][15](requires hard drive and the latest update)
SuccessorXbox One

The Xbox 360 is a home video game console developed by Microsoft.

As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 E3 expo.

The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates xbox 364 the console's lifetime.

Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Xbox 364 and game demos; purchase xbox 364 stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications.

In addition to online multimedia features, it allows users to stream media from local PCs. Several peripherals have been released, including wireless controllers, expanded hard drive storage, and the Kinectmotion sensing camera. The release of these additional services and peripherals helped the Xbox brand grow from gaming-only to encompassing all multimedia, turning it into a hub for living-room computing entertainment.[16][17][18][19][20]

Launched worldwide across 2005–2006, the Xbox 360 was initially in short supply in many regions, including North America and Europe.

The earliest versions of the console suffered from a high failure rate, indicated by the so-called "Red Ring of Death", necessitating an extension of the device's warranty period. Microsoft released two redesigned models of the console: the Xbox 360 S in 2010,[21] and the Xbox 360 E in 2013.[22] As of June 2014, 84 million Xbox 360 consoles have been sold xbox 364, making it the sixth-highest-selling video game console in history, and the highest-selling console made by an American company.

Xbox 364 not the best-selling console of its generation, the Xbox 360 xbox 364 deemed by TechRadar to be the most influential through its emphasis on digital media distribution and multiplayer gaming on Xbox Live.[20][23]

The Xbox 364 360's successor, the Xbox One, was released on November 22, 2013.[24] On April 20, 2016, Microsoft announced that it would end the production of new Xbox 360 hardware, although xbox 364 company will continue to support the platform.[6]



Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox,[25] the Xbox 360 was conceived in early 2003.[26] In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard.[26] That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system.[26] Also that month, Peter Moore, former xbox 364 of Sega of America, joined Microsoft.

On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later.[27] Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple'sPower Mac G5 hardware. This was because the system's PowerPC xbox 364 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture.

Xbox 364 to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners xbox 364 developing the Cell Processor.[28]Jeff Minter created the music visualization program Neon which is included with the Xbox 360.[29]


Main article: Xbox 364 360 launch

The Xbox 360 was released on November 22, 2005, in the United States and Canada;[5] December 2, 2005, in Europe and December 10, xbox 364, in Japan.

It was later launched in Mexico, Brazil, Chile, Colombia, Hong Kong, Singapore, South Korea, Taiwan, Australia, New Zealand, South Africa, India, and Russia. In its first year on the market, the system launched in 36 countries, more countries than any other console has launched in a single year.[30]

Critical reception

In 2009, IGN named the Xbox 360 the sixth-greatest video game console of all time, out of a xbox 364 of 25.[31] Although not the best-selling console of the seventh-generation, the Xbox 360 was deemed by TechRadar to be xbox 364 most influential, by emphasizing digital media distribution and xbox 364 gaming through Xbox Live, and by popularizing game achievement awards.[20]PC Magazine considered the Xbox 360 the prototype for online gaming as it "proved that online gaming communities could thrive in the console space".[16] Five years after the Xbox 360's original debut, the well-received Kinect xbox 364 capture camera was released, which set the record of being the fastest selling consumer electronic device in history, and xbox 364 the xbox 364 of the console.[32]Edge ranked Xbox 360 the second-best console of the 1993–2013 period, stating "It had its own social network, cross-game chat, new indie games every week, xbox 364 the best version of just about every multiformat game.Killzone is no Halo and nowadays Gran Turismo is no Forza, xbox 364 it's not about the exclusives—there's nothing to trump Naughty Xbox 364 PS3 output, after all.

Rather, it's about the choices Microsoft made back xbox 364 the original Xbox's lifetime. The PC-like architecture meant the early EA Sports games ran at 60fps compared to only 30 on PS3, Xbox Live meant every xbox 364 player had an existing friends list, and Halo meant Microsoft had the killer next-generation exclusive. And when developers demo games on PC now they do it with a 360 pad—another industry benchmark, and a critical one."[33]


RegionUnits soldFirst available
United States25.4 million as of March 31, 2011[update][34]November 22, 2005
EMEA region (Europe, Middle East and Africa)13.7 million as of March 31, 2011[update][34](Includes UK sales)December 2, 2005
United Kingdom8 million as of February 14, 2013[update][35]
Japan1.5 million as of June 17, 2011[update][36]December 10, 2005
Australia & New Zealand1 million as of April 19, 2010[update][37]March 23, 2006
Worldwide80 millionas of October 17, 2013[update][38](more.)

Main article: Xbox 360 sales

The Xbox 360 xbox 364 production only 69 days before launch,[39][40] and Microsoft was not able to supply enough systems to meet initial consumer demand in Europe or North America, selling out completely upon release in all regions except in Japan.[41][42][43][44] Forty thousand units were offered for sale on auction site eBay during the initial week of release, 10% of the total supply.[45] By year's end, Microsoft had shipped xbox 364 million units, including 900,000 in Xbox 364 America, 500,000 in Europe, and 100,000 in Japan.[46]

In May 2008 Microsoft announced that 10 million Xbox 360s had been sold and that it was the "first current generation gaming console" to surpass the 10 million figure in the US.[47] In the US, the Xbox 360 was the leader in current-generation home console sales until June 2008, when it xbox 364 surpassed by the Wii.[48][49][50] The Xbox 360 has sold a total of 870,000 units in Canada as of August 1, 2008.[51] Between January 2011 and October 2013, the Xbox 360 was the best-selling console in the United States for these 32 consecutive months.[52]

In Europe, the Xbox 360 has sold seven million units as of November 20, xbox 364, according to Microsoft.[53] In the United Kingdom, xbox 364 Xbox 360 has sold 3.9 million units as of June 27, 2009, according to GfKChart-Track.[35]

While the original Xbox sold poorly in Japan, selling just xbox 364 million units while it was on the market (between 2002 and 2005),[citation needed] the Xbox 360 sold even more poorly, selling only 1.5 million units from 2005 to 2011.[36]Edge magazine reported in August 2011 that initially lackluster and subsequently falling sales in Japan, where Microsoft had been xbox 364 to make serious inroads into the dominance of domestic rivals Sony and Nintendo, had led to retailers scaling down and in some cases discontinuing sales of the Xbox 360 completely.[54]


The Xbox 360 sold much better than its predecessor, and although not the best-selling console of the seventh generation, it is regarded as a success since it strengthened Microsoft as a major force in the console market at the expense of well-established rivals.[23] The inexpensive Nintendo Wii did xbox 364 the most console units but eventually saw a collapse of third-party software support in its later years, xbox 364 it has been viewed by some as a fad since the succeeding Wii U had a poor debut in 2012.[20][55][56][57][58][59] The PlayStation 3 struggled for a time due to being too expensive and initially lacking xbox 364 games,[60] making it far less dominant than its predecessor, the PlayStation 2, and it took until late in the PlayStation 3's lifespan for its sales and xbox 364 to reach parity with the Xbox 360.

TechRadar proclaimed that "Xbox 360 passes the baton as the king of the hill – a position that puts all the more pressure on its successor, Xbox One".[20]

The Xbox 360's advantage over its competitors was due to the release of high-profile games from both first party and third party developers. The 2007 Game Critics Awards honored the platform with xbox 364 nominations and 12 wins – more than any other platform.[61][62] By March 2008, the Xbox 360 had reached a software attach rate of 7.5 games per console in the US; the rate was 7.0 in Europe, while its competitors were 3.8 (PS3) and 3.5 (Wii), according to Microsoft.[63] At the 2008 Game Developers Conference, Microsoft announced that it expected over 1,000 games available for Xbox 360 by the end of the xbox 364 As well as enjoying exclusives such as additions to the Halo franchise and Gears of War, the Xbox 360 has managed to gain a simultaneous release of games that were initially planned to be PS3 exclusives, including Devil May Cry 4,[65]Ace Combat 6,[66]Virtua Fighter 5,[67]Grand Theft Auto IV,[68]Final Fantasy XIII,[69]Tekken 6,[70]Metal Gear Solid : Rising,[71] and L.A.

Noire.[72] In addition, Xbox 360 versions of cross-platform games were generally considered superior to their PS3 counterparts in 2006 and 2007, due in part to the difficulties of programming for the PS3.[73]

TechRadar deemed the Xbox 360 as the most influential game system through its emphasis of digital media distribution, Xbox Live online gaming service, and game achievement feature.[20] During the console's lifetime, the Xbox brand has grown from gaming-only to encompassing all multimedia, turning xbox 364 into a hub for "living-room computing environment".[17][18][19] Five years after the Xbox 360's original xbox 364, the well-received Kinect motion capture camera was released, which became the fastest selling consumer electronic device in history, and extended the life of the console.[32]

Microsoft announced the Xbox One, successor to the Xbox 360, at E3 on June 10, 2013.

Although succeeded as Microsoft's xbox 364 console by the Xbox One, support from publishers for the Xbox 360 is expected to continue until at least 2016.[74] On April 20, 2016, Microsoft announced the end of production of new Xbox 360 hardware; the company will continue to provide hardware and software support for the platform, as selected Xbox 360 games can be played on Xbox One.[75]


The main unit of the Xbox 364 360 itself has slight double concavity in matte xbox 364 or black.

The official color of the white model is Arctic Chill. Xbox 364 features a port on the top when vertical (left side when horizontal) to which a custom-housed hard disk drive unit can be attached.

On the Slim and E models, the hard drive bay is on the bottom when vertical (right side when horizontal) and requires the opening of a concealed door to access it. (This does not void the warranty.) The Xbox 360 Slim/E hard drives are standard 2.5" SATA laptop drives, but have a custom enclosure and firmware so that the Xbox 360 can recognize it.[citation needed]

Technical specifications

Main article: Xbox 360 technical specifications

Various hard disk drives have been produced, xbox 364 options at 20, 60, 120, 250, or 320 GB.

Inside, the Xbox 360 uses the triple-core IBM designed Xenon as its CPU, with each core capable of xbox 364 processing two threads, and can therefore operate on up to six threads at once.[76]Graphics processing is handled by the ATIXenos, which has 10 MB of eDRAM.

Its main memory pool is 512 MB in size.


Main article: Xbox 360 accessories

Many accessories are available for the console, including both wired and wireless controllers, faceplates for customization, headsets for chatting, a webcam for video chatting, dance mats and Gamercize for exercise, three sizes of memory units and five sizes of hard drives (20, 60, 120, 250 (initially Japan only,[77] but later xbox 364 available elsewhere[78][79]) and 320 GB), among other items, all of which are styled to match the console.


Main article: Kinect

Kinect is a "controller-free gaming and entertainment experience" for the Xbox 360.

It was first announced on June 1, 2009 at the Electronic Entertainment Expo, under the codename, Project Natal.[80] The add-on peripheral enables users to control and interact with the Xbox 360 without a game controller by using gestures, spoken commands and presented objects and images. The Kinect accessory is compatible with all Xbox 360 models,[81] connecting to new models via a custom connector, and to older ones via a USB and mains power adapter.[82] During their CES 2010 keynote speech, Robbie Bach and Microsoft CEO Steve Ballmer went on to say that Kinect will be released during xbox 364 holiday period (November–January) and work with xbox 364 360 console.

Its name and release date of Xbox 364 4, 2010, were officially announced on June 13 of that year, prior to Microsoft's press conference at E3 2010.[83]

AV output


Through AV connector xbox 364 E models which have no AV connector)

Retail configurations

Main article: List of Xbox 360 retail configurations

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or Xbox 364, and the "Xbox 360 Core", priced at US$299 and GB£209.99.

The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007[88] and a 60 GB version of the Xbox xbox 364 Pro was released on August 1, 2008.

The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until xbox 364 ran out, while the Elite was also marked down in price to US$299.[89]

Two major hardware revisions of the Xbox 360 have succeeded the original models; the Xbox 360 S (also referred to as the "Slim") replaced the original "Elite" and "Arcade" models in 2010.

The S model carries a smaller, streamlined appearance with an angular case, and utilizes a redesigned motherboard designed to alleviate the hardware and overheating issues experienced by prior models.

It also includes a proprietary port for use with the Kinect sensor.[21][90] The Xbox 360 E, a further streamlined variation of the 360 S with a two-tone rectangular case inspired by Xbox One, was released in 2013. In addition to its revised aesthetics, the Xbox 360 E also has one fewer USB port, no AV connector (and thus is HDMI-only), and no longer supports Xbox 364 src="">

United States

November 22, 2005

  • Launch of Xbox 360 Premium (20 GB) – $399.99
  • Launch of Xbox 360 Core – $299.99

April 29, 2007

  • Launch Xbox 360 Elite (120 GB) – xbox 364 6, 2007[94]

    • Price cut on Xbox 360 Premium (20 GB) – $349.99
    • Price cut on Xbox 360 Core – $279.99
    • Price cut on Xbox 360 Elite – $449.99

    October 27, 2007

    • Launch of Xbox 360 Arcade – $279.99[95]
    • Discontinuation of Xbox 360 Core

July 13, 2008

  • Discontinuation of Xbox 360 (20 GB) (price cut to $299.99 for remaining stock)[96]

August 1, 2008[96]

  • Launch of Xbox 360 Premium (60 GB) – $349.99

September 5, 2008[97]

  • Price cut on Xbox 360 Elite – $399.99
  • Price cut on Xbox 360 (60 GB) – $299.99
  • Price cut on Xbox 360 Arcade – $199.99

August 28, 2009

  • Discontinuation of Xbox 360 (60 GB) (price cut to $249.99 for remaining stock)
  • Price cut on Xbox 360 Elite – $299.99

June 19, 2010[21]

  • Launch of Xbox 360 S 250 GB – $299.99
  • Discontinuation xbox 364 Xbox 360 Elite (price cut to $249.99 for remaining stock)
  • Discontinuation of Xbox 360 Arcade (price cut to $149.99 for remaining stock)

August 3, 2010

  • Launch of Xbox 360 S 4 GB – $199.99

June 10, 2013

  • Launch of Xbox 360 E 4 GB – $199.99[98]
  • Launch of Xbox 360 E 250 GB – $299.99

April 20, 2016

  • Discontinuation of all Xbox 360 models.[6]

Technical problems

Main article: Xbox 360 xbox 364 problems

The Xbox 360 (not Slim and E models) has been subject to a number of technical problems.

Since the console's release in 2005, users have reported concerns over its reliability and failure rate.[99][100][101]

To aid customers with defective consoles, Microsoft extended the Xbox 360's manufacturer's warranty to three years for hardware failure problems that generate a "General Hardware Failure" error report. A "General Hardware Failure" is recognized on all models released before the Xbox 360 S by three quadrants of the xbox 364 around the power button flashing red.

This error is often known as the "Red Ring of Death".[102] In April 2009 the warranty was extended to also cover failures related to the E74 error code.[103] The warranty extension is not granted for any other types of failures that do not generate these specific error codes.

Since these problems surfaced, Microsoft has attempted to modify the console to improve its reliability. Modifications include a reduction in the number, size, and placement of components, the addition of dabs of epoxy on the corners and edges of the CPU and GPU as glue to prevent movement relative to the board during heat expansion,[104] and a second GPU heatsink to dissipate more heat.[105] With the release of the redesigned Xbox 360 Xbox 364, the warranty for the newer models does not include the three-year extended coverage for "General Hardware Failures".[106] Xbox 364 newer Xbox 360 S and E models indicate system overheating when the console's power button begins to flash red, unlike previous models where the first and third quadrant of the ring would light up red around the power button if overheating occurred.

The system will then warn the user of imminent system shutdown until the system xbox 364 cooled,[107] whereas a flashing power button that alternates between green and red is an indication of xbox 364 "General Hardware Failure" unlike older models where three of the quadrants would light up red.[108]



Main article: List of Xbox 360 games

See also: List of Xbox games compatible with Xbox 360 and List of Xbox Originals

The Xbox 360 launched with 14 games in North America and 13 in Europe.

The console's best-selling game for 2005, Call xbox 364 Duty 2, sold over a million copies.[109] Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter,[110]The Elder Scrolls IV: Oblivion,[111]Dead or Alive 4,[112]Saints Row,[113] and Gears of War.[114]Gears of War would become the best-selling game on the console with 3 million copies in 2006,[115] before being surpassed in 2007 by Halo 3 with over 8 million copies.[116]

Six games were initially available in Japan, while eagerly anticipated games such as Dead or Alive 4 and Enchanted Arms were xbox 364 in the weeks following the console's launch.[117] Games targeted specifically for the region, such as Chromehounds, Ninety-Nine Nights, and Phantasy Star Universe, were also released in the console's first xbox 364 Microsoft also had the xbox 364 of Japanese developer Mistwalker, founded by Final Fantasy creator Hironobu Sakaguchi.

Mistwalker's first game, Blue Dragon, was released in 2006 and had a limited-edition bundle which sold out quickly with over 10,000 xbox 364 Dragon is one of three Xbox 360 games to surpass 200,000 units in Japan, along with Tales of Vesperia and Star Ocean: The Xbox 364 Hope.

Mistwalker's second game, Lost Odyssey also sold over 100,000 copies.[120]

The 2007 Game Critics Awards honored the Xbox 360 platform with 38 Nominations and 11 Wins.[121] By March 2008, the Xbox 360 had reached a software attach rate of 7.5 games per console—a record for any console in history.[122][unreliable source?]


Main article: Xbox 360 system software

The Xbox 360's original xbox 364 user interface xbox 364 the Xbox 360 Dashboard; a tabbed interface that xbox 364 five "Blades" (formerly four blades), and was designed by AKQA and Audiobrain.

It could be launched automatically when the console booted without a disc in it, or when the disc tray was ejected, but the user had the option to select what the console does if a game is in the tray on start up, or if inserted when already on.

A simplified version of it was also accessible at xbox 364 time via the Xbox Guide button on the gamepad. This simplified version showed the user's gamercard, Xbox Live messages and friends list. It also allowed for personal and music settings, in addition to voice or video chats, or returning to the Xbox Dashboard from the game.

On November 19, 2008, the Xbox 360's dashboard was changed from the "Blade" interface, to a dashboard reminiscent of that present on the Xbox 364 and Windows Media Center, known as the "New Xbox Experience" or NXE.[123]

Since the console's release, Microsoft has released several updates for the Dashboard software.

These updates have included adding new features to the xbox 364, enhancing Xbox Live functionality and multimedia playback capabilities, adding compatibility for new accessories, and fixing bugs in the software.

Such updates are mandatory for users wishing to use Xbox Live, as access to Xbox Live is disabled until the update is xbox 364 Xbox Experience

Further information: Xbox Live § New Xbox Experience

At E3 xbox 364, at Microsoft's Show, Microsoft's Aaron Greenberg and Marc Whitten announced the new Xbox 360 interface called the "New Xbox Experience" (NXE). The update was intended to ease console menu navigation. Its GUI uses the Twist UI, previously used in Windows Media Center and the Zune.

Its new Xbox Guide retains all Dashboard functionality (including the Marketplace browser and disk ejection) and the original "Blade" interface (although the color scheme has been changed to match that of the NXE Xbox 364 NXE also provides many new features.

Users can now install games from disc to the hard drive to play them with reduced load time and less disc drive noise, but each game's disc must remain in the xbox 364 in order to run. A new, built-in Community system allows the creation of digitized Avatars that can be used for multiple activities, xbox 364 as sharing photos or playing Xbox 364 games like 1 vs. 100. The update was released on November 19, 2008.[125]

While previous system updates have been stored on internal memory, the NXE update was the first to require a storage device—at least a 128 MB memory card or a hard drive.[126]

Microsoft released xbox 364 further update to the Xbox 360 Dashboard starting on December 6, 2011.[127] It included a completely new user interface which utilizes Microsoft's Metro design language, and added xbox 364 features such as cloud storage for game saves and profiles, live television, Bing voice search,[128] access to YouTube videos and better support for Kinect voice commands.[129]


The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media.

The Xbox 364 2007 dashboard update added support for the playback of MPEG-4 ASP format videos.[130] The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player xbox 364 accessible through the Xbox 360 Guide button.

Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

Music, photos xbox 364 videos can be played from standard USB mass storage devices, Xbox 360 proprietary storage devices (such as memory cards or Xbox xbox 364 hard drives), and servers or computers with Windows Media Xbox 364 or Windows XP with Service pack 2 or xbox 364 within the local-area network in streaming mode.[131][132] As the Xbox 360 uses a modified version of the UPnP AV protocol,[133] some alternative UPnP xbox 364 such as uShare (part of the GeeXboX project) and MythTV can also stream media to the Xbox 360, allowing for similar functionality from non-Windows servers.

This is possible with video files up to HD-resolution and with several codecs (MPEG-2, MPEG-4, WMV) and container formats (WMV, MOV, TS).[134]

As of October 27, 2009,[135] UK and Ireland users are also able to access live and on-demand streams of Sky television programming.[136]

At the 2007, 2008, and 2009 Consumer Electronics Shows, Microsoft had announced that IPTV services would soon be made available to use through the Xbox 360.

In 2007, Microsoft chairman Bill Gates stated that IPTV on Xbox 360 was expected to be available to consumers by the holiday season, using the Microsoft TV IPTV Edition platform.[137] In 2008, Gates and president of Entertainment & Devices Robbie Bach announced a partnership with Xbox 364 in the United Kingdom, in which the BT Vision advanced TV service, using the newer Microsoft Mediaroom IPTV platform, would be accessible via Xbox 360, xbox 364 for the middle of the year.[138] BT Xbox 364 DVR-based features would not be available on Xbox 360 due to limited hard drive capacity.[139] In 2010, while xbox 364 version 2.0 of Microsoft Mediaroom, Microsoft CEO Steve Ballmer mentioned that AT&T's U-verse IPTV service would enable Xbox 360s to be used as set-top boxes later in the year.[140] As of January 2010, IPTV on Xbox 360 has yet to be deployed beyond limited trials.

In 2012, Microsoft released the Live Event Player, allowing for events such as video game shows, beauty pageants, award shows, concerts, news and sporting events to be streamed on the console via Xbox Live.

The first live events streamed on Live were the 2012 Revolver Golden Gods, Microsoft's E3 2012 media briefing and the Miss Teen USA 2012 beauty pageant.

Main article: Microsoft XNA

XNA Community is a feature whereby Xbox 360 owners can receive community-created games, made with Microsoft XNA Game Studio, from the XNA Creators Club.

The games are written, published, and distributed through a community managed portal. XNA Xbox 364 provides a channel for digital videogame xbox 364 over Xbox Live that can be free of royalties, publishers and licenses.[141][142] XNA game sales, however, did not meet original expectations.[143] though Xbox Live Indie Games (XBLIG) has had some "hits."


Xbox Live

Main article: Xbox Live

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent xbox 364 major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold).

Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Xbox 364 Xbox Live Arcade and Marketplace and talk to other members.[144][145] A Live Free account does not generally xbox 364 multiplayer gaming; however, some games that have rather limited online functions already, (such xbox 364 Viva Piñata) or games that feature their own subscription service (e.g.

EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.[146]

Xbox Live Gold includes the same features as Free and includes integrated online game playing capabilities outside of third-party subscriptions.

Microsoft has allowed previous Xbox Live subscribers to maintain their profile information, friends list, and games history when they make the transition to Xbox Live Gold.

xbox 364

To transfer an Xbox Live account to the new system, users need to link a Windows Live ID to their gamertag on[147] When users add an Xbox Live enabled profile to their console, they are required to provide the console with their passport account information and the last four digits of their credit card number, which is used for verification purposes and billing. An Xbox Live Gold account has an annual cost of US$59.99, C$59.99, NZ$90.00, GB£39.99, or €59.99. Xbox 364 of January 5, 2011, Xbox Live has over 30 million subscribers.[148]

Xbox Live Marketplace

Main article: Xbox Live Marketplace

The Xbox Live Marketplace is a virtual market designed for the console that allows Xbox Live users to download purchased or xbox 364 content.

The service offers movie and game trailers, game demos, Xbox Live Arcade games and Xbox 360 Dashboard themes as well as add-on xbox 364 content (items, costumes, levels etc.).

These features are available to both Free and Gold members on Xbox Live. A hard drive or memory unit is required to store xbox 364 purchased from Xbox Live Marketplace.[149] In order to download priced content, users are required to purchase Microsoft Points for use as scrip;[150] though some products (such as trailers and demos) are free to download.

Microsoft Points can be obtained through prepaid cards in 1,600 and 4,000-point denominations. Microsoft Points can also be purchased through Xbox Live with a credit card in 500, 1,000, 2,000 and 5,000-point denominations.

Users are able to view items available to download on the service through a PC via the Xbox Live Marketplace xbox 364 An estimated seventy percent of Xbox Live users have downloaded items from the Marketplace.[152]

Xbox Live Arcade

Main article: Xbox Live Arcade

Xbox Live Arcade is an online service operated by Microsoft that is used to distribute downloadable video games to Xbox and Xbox 360 owners. In addition to classic arcade games such as Ms.

Pac-Man, the service offers some new original games like Assault Xbox 364. The Xbox 364 Live Arcade also features games from other consoles, such as the PlayStation game Castlevania: Symphony of the Night and PC games such as Zuma. The service was first launched on November 3, 2004,[153] using a DVD to load, and offered games for about US$5 to $15. Items are purchased using Microsoft Points, a proprietary currency used to reduce credit card transaction charges.

On November 22, 2005, Xbox Live Arcade was re-launched with the release of xbox 364 Xbox 360, in which it was xbox 364 integrated with the Xbox 360's dashboard. The games are xbox 364 aimed toward more casual gamers; examples of the more popular games are Geometry Wars, Street Fighter Xbox 364 Hyper Fighting, xbox 364 Uno.[154] On March 24, 2010, Microsoft introduced the Game Room to Xbox Live.

Game Room is a gaming service for Xbox 360 and Microsoft Windows that lets players compete in classic arcade and console games in a virtual arcade.[155]

Movies & TV

Xbox 360 Premium package.
The Xbox 360 E model, announced at 2013's E3, shares many aesthetics with the Xbox One.
A Kinect sensor device.

The Xbox 360 E revision has an Xbox logo to the left of the Xbox 360 branding.

Xbox 364 360 Chatpad from the Messenger Kit attached to a wireless controller

Xbox 360 Premium

Xbox 360 Arcade (replaced Xbox 360 Core)

Xbox 360 Elite

Three red lights on the Xbox 360's ring indicator representing a "General Error requiring service of the Console or Power Adapter," commonly nicknamed the "Red Ring of Death."

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